Regeneration |
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"Causes your Health to slowly return with the passage of time." | |
Type | Augments |
Vocations | ![]() |
Weapons | N/A |
Element | N/A |
Rank Available | 8 |
Cost | 7000 DP |
Regeneration is a Skill in Dragon's Dogma that can be used by all Vocations, but is obtained by ranking up a Magick Archer. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Regeneration Effects
Regeneration has the following effects:
- The user's Health regenerates over time
Regeneration Dragon's Dogma Requirements
These are the requirements to unlock and use Regeneration:
Dragon's Dogma Regeneration Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Regeneration:
- N/A
Dragon's Dogma Augments |
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Acuity ♦ Adamance ♦ Allure ♦ Apotropaism ♦ Arm-Strength ♦ Articulacy ♦ Attunement ♦ Audacity ♦ Autonomy ♦ Awareness ♦ Bastion ♦ Beatitude ♦ Bloodlust ♦ Clout ♦ Conservation ♦ Damping ♦ Detection ♦ Dexterity ♦ Efficacy ♦ Egression ♦ Eminence ♦ Emphasis ♦ Endurance ♦ Entrancement ♦ Equanimity ♦ Exhilaration ♦ Ferocity ♦ Fitness ♦ Fortitude ♦ Gravitas ♦ Grit ♦ Impact ♦ Inflection ♦ Intervention ♦ Leg-Strength ♦ Longevity ♦ Magnitude ♦ Morbidity ♦ Periphery ♦ Perpetuation ♦ Potential ♦ Precision ♦ Preemption ♦ Prescience ♦ Proficiency ♦ Radiance ♦ Reinforcement ♦ Resilience ♦ Resistance ♦ Restoration ♦ Retribution ♦ Sanctuary ♦ Sanguinity ♦ Sinew ♦ Stability ♦ Suasion ♦ Temerity ♦ Toxicity ♦ Trajectory ♦ Vehemence ♦ Vigilance ♦ Watchfulness |
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