Fortune |
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"Increases the likelihood enemies will drop Rift Crystals." | |
Type | Dark Arisen Augments |
Vocations | Any |
Weapons | N/A |
Element | N/A |
Rank Available | Scroll of Fortune |
Cost | 12000 DP |
Fortune is a Skill in Dragon's Dogma that can be used by all Vocations, but is obtained by ranking up a Any. Some skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Fortune Effects
Fortune has the following effects:
- Increases the drop rate of Rift Crystals when killing an Enemy.
Dragon's Dogma Fortune Requirements
To earn this augment, players must use the Scroll Of Fortune located in Bitterblack Isle and must pay 12000 Discipline Points, then head on to an Inn to equip the augment.
Dragon's Dogma Fortune notes
- This augment is unlocked when a Scroll of Fortune is obtained through the reward for completing the quest Visions of the End III.
- Equip this to the main pawn and hire other pawns with this augment to ensure their kills drop Rift Crystals as well.
- Notes, Tips, Trivia, and other Tips for Fortune in Dragon's Dogma.
Dragon's Dogma All Augments |
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Acquisition ♦ Acuity ♦ Adamance ♦ Adhesion ♦ Allure ♦ Apotropaism ♦ Arm-Strength ♦ Articulacy ♦ Athleticism ♦ Attunement ♦ Audacity ♦ Autonomy ♦ Awareness ♦ Bastion ♦ Beatitude ♦ Bloodlust ♦ Clout ♦ Conservation ♦ Conveyance ♦ Damping ♦ Detection ♦ Dexterity ♦ Efficacy ♦ Egression ♦ Eminence ♦ Emphasis ♦ Endurance ♦ Entrancement ♦ Equanimity ♦ Exhilaration ♦ Facility ♦ Ferocity ♦ Fitness ♦ Flow ♦ Fortitude ♦ Grace ♦ Gravitas ♦ Grit ♦ Impact ♦ Inflection ♦ Intervention ♦ Leg-Strength ♦ Longevity ♦ Magnitude ♦ Mettle ♦ Morbidity ♦ Opportunism ♦ Periphery ♦ Perpetuation ♦ Potential ♦ Precision ♦ Predation ♦ Preemption ♦ Prescience ♦ Proficiency ♦ Prolongation ♦ Radiance ♦ Recuperation ♦ Regeneration ♦ Reinforcement ♦ Resilience ♦ Resistance ♦ Restoration ♦ Retribution ♦ Sanctuary ♦ Sanguinity ♦ Sinew ♦ Stability ♦ Suasion ♦ Temerity ♦ Tenacity ♦ Toxicity ♦ Trajectory ♦ Vehemence ♦ Vigilance ♦ Watchfullness ♦ Watchfulness |
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