Acquisition

"Hastens the speed with which you gather and mine items."
Type Dark Arisen Augments
Vocations  Any
Weapons N/A 
Element N/A 
Rank Available Scroll of Acquisition
Cost 2000 DP

Acquisition is a Skill in Dragon's Dogma that can be used by all Vocations, but is obtained by ranking up a Any. Some skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New skills can be bought using Discipline Points and changed at Inns around Gransys.

 

Dragon's Dogma Acquisition Effects

Acquisition has the following effects:

  • User spends half the time required to mine and gather items.

 

Dragon's Dogma Acquisition Requirements

To earn this augment, players must use the Scroll Of Acquisition located in Bitterblack Isle and must pay 2000 Discipline Points, then head on to an Inn to equip the augment.   

 

Dragon's Dogma Acquisition notes

  • This augment is unlocked when a Scroll of Acquisition is obtained through purification of a Bitterblack Novelty Lvl.1 or Bitterblack Novelty Lvl.2.
  • Doesn't speed up filling of empty flasks.
  • Notes, Tips, Trivia, and other Tips for Acquisition in Dragon's Dogma.

 

 

Dragon's Dogma All Augments
Acuity  ♦  Adamance  ♦  Adhesion  ♦  Allure  ♦  Apotropaism  ♦  Arm-Strength  ♦  Articulacy  ♦  Athleticism  ♦  Attunement  ♦  Audacity  ♦  Autonomy  ♦  Awareness  ♦  Bastion  ♦  Beatitude  ♦  Bloodlust  ♦  Clout  ♦  Conservation  ♦  Conveyance  ♦  Damping  ♦  Detection  ♦  Dexterity  ♦  Efficacy  ♦  Egression  ♦  Eminence  ♦  Emphasis  ♦  Endurance  ♦  Entrancement  ♦  Equanimity  ♦  Exhilaration  ♦  Facility  ♦  Ferocity  ♦  Fitness  ♦  Flow  ♦  Fortitude  ♦  Fortune  ♦  Grace  ♦  Gravitas  ♦  Grit  ♦  Impact  ♦  Inflection  ♦  Intervention  ♦  Leg-Strength  ♦  Longevity  ♦  Magnitude  ♦  Mettle  ♦  Morbidity  ♦  Opportunism  ♦  Periphery  ♦  Perpetuation  ♦  Potential  ♦  Precision  ♦  Predation  ♦  Preemption  ♦  Prescience  ♦  Proficiency  ♦  Prolongation  ♦  Radiance  ♦  Recuperation  ♦  Regeneration  ♦  Reinforcement  ♦  Resilience  ♦  Resistance  ♦  Restoration  ♦  Retribution  ♦  Sanctuary  ♦  Sanguinity  ♦  Sinew  ♦  Stability  ♦  Suasion  ♦  Temerity  ♦  Tenacity  ♦  Toxicity  ♦  Trajectory  ♦  Vehemence  ♦  Vigilance  ♦  Watchfullness  ♦  Watchfulness



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