Awareness is a Skill in Dragon's Dogma that can be used by all Vocations, but is obtained by ranking up a . Some skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Awareness Effects
Awareness has the following effects:
- Increases Magick Defenses by 50. (The stats screen does not reflect adjustment.)
Dragon's Dogma Awareness Requirements
To earn this augment, players must rank up their Sorcerer vocation rank to 1 and must pay with 1200 Discipline Points, then head on to an Inn to equip the augment.
Dragon's Dogma Awareness notes
- Bastion and Fortitude mitigate physical damage in like fashion
- Autonomy and Bloodlust mitigate both types of damage.
- Notes, Tips, Trivia, and other Tips for Awareness in Dragon's Dogma.
Dragon's Dogma All Augments |
---|
Acquisition ♦ Acuity ♦ Adamance ♦ Adhesion ♦ Allure ♦ Apotropaism ♦ Arm-Strength ♦ Articulacy ♦ Athleticism ♦ Attunement ♦ Audacity ♦ Autonomy ♦ Bastion ♦ Beatitude ♦ Bloodlust ♦ Clout ♦ Conservation ♦ Conveyance ♦ Damping ♦ Detection ♦ Dexterity ♦ Efficacy ♦ Egression ♦ Eminence ♦ Emphasis ♦ Endurance ♦ Entrancement ♦ Equanimity ♦ Exhilaration ♦ Facility ♦ Ferocity ♦ Fitness ♦ Flow ♦ Fortitude ♦ Fortune ♦ Grace ♦ Gravitas ♦ Grit ♦ Impact ♦ Inflection ♦ Intervention ♦ Leg-Strength ♦ Longevity ♦ Magnitude ♦ Mettle ♦ Morbidity ♦ Opportunism ♦ Periphery ♦ Perpetuation ♦ Potential ♦ Precision ♦ Predation ♦ Preemption ♦ Prescience ♦ Proficiency ♦ Prolongation ♦ Radiance ♦ Recuperation ♦ Regeneration ♦ Reinforcement ♦ Resilience ♦ Resistance ♦ Restoration ♦ Retribution ♦ Sanctuary ♦ Sanguinity ♦ Sinew ♦ Stability ♦ Suasion ♦ Temerity ♦ Tenacity ♦ Toxicity ♦ Trajectory ♦ Vehemence ♦ Vigilance ♦ Watchfullness ♦ Watchfulness |
Load more