Magick Archer Core Skills are Core Skills available to Magick Archers in Dragon's Dogma. Core Skills are Skills tied to specific Weapons - all Vocations that can use the required Weapon have access to these Skills. Core Skills don't have to be manually assigned and are executed by making light and heavy attacks in a certain order.

Dragon's Dogma Magick Archer Core Skills

Seeker

Weapon: Magick Bow
Rank Available: Default
Cost: N/A
Description: Fire magical arrows with additional properties. Loses effectiveness with distance.

 

True Seeker

Weapon: Magick Bow
Rank Available: 6
Cost: 4000 DP
Description: An advanced form of Seeker that boasts improved seeking capabilities.

 

Carve

Weapon: Dagger
Rank Available: Default
Cost: N/A
Description: Continuous attacks with a dagger.

 

Two Step

Weapon: Dagger
Rank Available: Default
Cost: N/A
Description: A two-level stabbing strike straight forward.

 

Vault

Weapon: Dagger
Rank Available: Default
Cost: N/A
Description: Executes a jump to a higher location.

 

Roundelay

Weapon: Dagger
Rank Available: 1
Cost: 600 DP
Description: An advanced form of Two Step that appends a whirling slash to victims.

 

Engrave

Weapon: Dagger
Rank Available: 1
Cost: 800 DP
Description: An advanced form of a Carve that includes kicks after a flurry of dagger blows to strike at a broader range.

 

Double Vault

Weapon: Dagger
Rank Available: 5
Cost: 1800 DP
Description: An advanced form of Vault that kicks at the air to propel the user in a second leap.

Forward Roll

Weapon: Dagger
Rank Available: 5
Cost: 2200 DP
Description: Curls forward into a tumble effective as an evasive maneuver.

 

Feather Jump

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: A light jump. More effective when grabbing to platforms or rocks.

 

Magick Billow

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: Swing your staff downward to stagger the enemy. Follow-up attacks can send the enemy to the ground.

 

Magick Bolt

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: Launches a magick bolt from your staff. Press repeatedly for additional effect. Can add elemental effect via enchantments.

 

Levitate

Weapon: Staff
Rank Available: 2
Cost: 600 DP
Description: An advanced form of Feather Jump that mitigates gravity's pull, enabling a gentle landing even from great heights.

 

Focused Bolt

Weapon: Staff
Rank Available: 6
Cost: 3000 DP
Description: An advanced form of Magick Bolt. Focuses the user's active enchantment into a powerful burst that can be fired from the ground or air.

 

Magick Agent

Weapon: Dagger
Rank Available: 6
Cost: 3000 DP
Description: An advanced form of Magick Billow. Conjures spheres of magickal energy around the user to attack encroaching foes. Also employable from mid-air.




Tired of anon posting? Register!
Load more
⇈ ⇈