Golem is an enemy in Dragon's Dogma.
" Golems are humanoid figures made mostly from clay and stone. Buried within their bodies are magickal charms that grant them the ability to move autonomously.
Their dimensions are decided by their creators, but most do tend to top twenty feet at least. Golems are often created to guard important places, treasures, or people, and they follow orders loyally and without question.
Golems are a powerful force to be reckoned with, considering their overwhelming physical strength and defensive advantages, but if you can destroy the charms within them that grant them life, they will stopped forever.
Since golems are little more than puppets obeying the orders of their creators, they do not possess wills of their own, nor emotions or even a sense of self. Accordingly, they are not capable of any type of communication.
Thanks to their artificial nature, golems do not have pain receptors and will not be stopped by bodily damage. They also lack sight and detect enemies by life force alone. Tactics intended to impair their vision will thus be meaningless."
- Bandit's Den
- Deos Hills
- The Tomb of the Unknown Traveler
- Moonsbit Pass (Post Game)
- Chamber of Remorse (Pre-Daimon)
- Rotunda of Dread (Pre-Daimon)
Pawn Bestiary Knowledge
- Invulnerable to Magic
- Immune to all debilitation
- Slash: Resistant
- Bash: 100%
- Fire: 0%
- Ice: 0%
- Thunder: 0%
- Holy: 0%
- Dark: 0%
|Swipe||Swipes its arms at a target. It may also hit people climbing its lower back or the arms.|
|Pound||Smashes its fist into the ground in a one-two punch action. Knocks you down.|
|Laser Beam||Fires a Laser beam that causes explosions on the ground in its wake. The initial laser beam doesn't hurt you, but the explosions will knock you into the air, can juggle you and inflict Burning. It can sweep the laser in an arc or track down a target's location.|
|Jump||Jumps into the air, crushing anyone it lands on.|
|Grab||Its arms glow purple before grabbing a target and proceed to crush and suck the life force out of them, which heals the Golem. Attack the arms or a medal to quickly free the captured victim.|
|Berserk Rampage||After the shutdown period has expired, it will roar, damaging and knocking down anyone nearby and turn red. It will then go berserk which will speed up its attack time and swipe at random targets for a short time.|