Type Human

Bandits are enemies found in Dragon's Dogma.


Bandit Information


  • Bandits are normally found in abandoned locations or open fields waiting to ambush travelers. Bandits can be warriors, fighters, striders, rangers, mages and occasionally magick archers - they have access to many of a skills of these classes, but only the lowest version of each.






Related Quest


Pawn Bestiary Knowledge

  • Stun with Lightning
  • Freeze then shatter



  • Generally, the bandits are the same as other foes in this game. They can be knocked down, thrown, staggered and etc. But unlike other foes the bandits have different resistances to magic and elemencts
  • A large bandit party can be deadly even to seasoned players.  Take out Magick Archers first. Dodge and block attacks from Fighters, and pay attention for any other skills or attack the bandits have.



The following skills are skills that the bandits have access to.

Skill Class Description
Onslaught Fighter The basic fighting combo of all fighter bandits. It is a highly damaging chain composed of two consecutive slashes and a forward stab.
Empale Fighter The staple of fighter bandit fighting capabilities. A forceful stab that sends targets reeling backwards. The attack is most often chained over and over, then followed with an onslaught.
Blink Strike Fighter The charging stab move of the Fighter class, they will quickly close the distance to you and knock you down. It comes out fast and with little warning so be wary around Fighter Bandits.
Downthrust Fighter A slow but powerful sword slam performed against stationary targets that is capable of delivering a devastating amount of damage and knockdown.
Broad Cut Fighter After some preparation, the bandit falls back while cutting a broad sweep with his blade.
Hindsight Slash Fighter The bandit dodges backwards before delivering a sudden counter-attack.
Shield Strike Fighter While blocking if you hit their shields they will often counter with the Fighter's Shield Strike attack, stunning you for a follow-up attack.
Carve Strider The bandit performs a 4-hit combo that can send targets flying.
Two Step Strider The bandit executes a swift dual-stab maneuver that can easily stagger opponents.
Biting Wind Strider Bandit Striders will dash past the player hitting multiple times and sometimes stunning you opening you up to more attacks.
Scarlet Kisses Strider The bandit repeatedly slices its target and finishes with a roundhouse kick.
Toss and Trigger Strider The Bandit Strider will execute an uppercut. If it hits it will knock the target into the air and follow up with an explosive charge that causes fire damage. This will end with you on the ground, open to other attacks.
Helm Splitter Strider The bandit leaps into the air with both daggers extended and somersaults into its target, dealing heavy damage that scales with the height of the somersault.
Ensnace Strider Grabs a target with strings and knocks them to the ground.
Fivefold Flurry Strider At range Bandit Striders will shoot 5 arrows at you in one shot. This comes out very quick, will stun you if you get hit and they can perform this move several times at time. This is one of the most annoying moves for Mages as it hits hard and prevents spellcasting.
Pentad Shot Strider The bandit loads five arrows and fires them in a wide arc, hitting multiple targets.
Full Bend Strider At range Bandit Striders will charge up one powerful shot and fire it. This will knock down the target it hits and will quickly become very annoying, especially if the Strider is located on higher ground, where it will knock you back down while you are climbing up.
Cloudburst Volley Strider The Bandit Strider will fire several arrows up into the air, which will rain down on in an area around the target. This AoE attack can stun multiple party members, leaving you open to the other Bandits.
Adodyne Mage Bandit Mages will cast this spell to heal their teammates. It won't heal your party so don't try it.
High Ingle Mage Bandit Mages will let loose 3 fireballs at a target. May cause the Burning debilitation.
Blearing Mage Invokes a magical sigil around the bandit causing Blindness to all who enter.
Silentium Mage Casts a sigil on the ground that can cause Silence to whomever is inside.
Hack Warrior The bandit performs two swings with his massive weapon and ends by smashing it on his opponent.
Upward Strike Warrior Bandit Warriors will stab a target and then knock them flying into the air. This does significant damage and leaves you vulnerable on the ground.
Savage Lunge Warrior Bandit Warriors rear up before brutishly charging through their foes, knocking them aside.
Spark Slash Warrior Bandit Warriors hold their greatswords low close to the ground before swinging it in a massive arc around them, knocking all nearby foes off of their feet.
Dire Arrow Ranger Bandit Rangers will do a more powerful version of the Full Bend skill that will knock down a target at long range.
Sixfold Arrow Ranger Bandit Rangers will shoot 6 arrows rapidly at a target, doing more damage than the Strider version and easily killing low defense party members. They also love to spam this move, so watch out.
Heptad Shot Ranger Bandit Rangers load 7 arrows and shoot them in a wide arc, hitting multiple targets.
Great Gamble Ranger Bandit Rangers can charge and fire a single shot, causing tremendous physical damage.
Seeker Magick Archer The bandit fires a homing arrow at a target, dealing pure magical damage.
Hunter Arrow Magick Archer Magick Archer Bandits can use this to hit all of your party with homing holy bolts.


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