Restoration

"Increases the amount of Health restored when rescuing Pawns."
Type Augments
Vocations  icon Vocation Mystic Knight
Weapons N/A 
Element N/A 
Rank Available 8(9)
Cost 7000 DP

Restoration is a Skill in Dragon's Dogma that can be used by all Vocations, but is obtained by ranking up a icon Vocation Mystic Knight. Some skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New skills can be bought using Discipline Points and changed at Inns around Gransys.

 

Dragon's Dogma Restoration Effects

Restoration has the following effects:

  • Pawns get revived with more Health.

 

Dragon's Dogma Restoration Requirements

To earn this augment, players must rank up their Mystic Knight vocation rank to 8(9 in DD: Dark Arisen) and must pay with 7000 Discipline Points, then head on to an Inn to equip the augment.   

 

Dragon's Dogma Restoration notes

  • Pawns revived from unconsciousness will regain 75% of their Health instead of the usual 50%
  • Works in synergy with the Wanderlust Ring.
  • Notes, Tips, Trivia, and other Tips for Restoration in Dragon's Dogma.

 

 

Dragon's Dogma All Augments
Acquisition  ♦  Acuity  ♦  Adamance  ♦  Adhesion  ♦  Allure  ♦  Apotropaism  ♦  Arm-Strength  ♦  Articulacy  ♦  Athleticism  ♦  Attunement  ♦  Audacity  ♦  Autonomy  ♦  Awareness  ♦  Bastion  ♦  Beatitude  ♦  Bloodlust  ♦  Clout  ♦  Conservation  ♦  Conveyance  ♦  Damping  ♦  Detection  ♦  Dexterity  ♦  Efficacy  ♦  Egression  ♦  Eminence  ♦  Emphasis  ♦  Endurance  ♦  Entrancement  ♦  Equanimity  ♦  Exhilaration  ♦  Facility  ♦  Ferocity  ♦  Fitness  ♦  Flow  ♦  Fortitude  ♦  Fortune  ♦  Grace  ♦  Gravitas  ♦  Grit  ♦  Impact  ♦  Inflection  ♦  Intervention  ♦  Leg-Strength  ♦  Longevity  ♦  Magnitude  ♦  Mettle  ♦  Morbidity  ♦  Opportunism  ♦  Periphery  ♦  Perpetuation  ♦  Potential  ♦  Precision  ♦  Predation  ♦  Preemption  ♦  Prescience  ♦  Proficiency  ♦  Prolongation  ♦  Radiance  ♦  Recuperation  ♦  Regeneration  ♦  Reinforcement  ♦  Resilience  ♦  Resistance  ♦  Retribution  ♦  Sanctuary  ♦  Sanguinity  ♦  Sinew  ♦  Stability  ♦  Suasion  ♦  Temerity  ♦  Tenacity  ♦  Toxicity  ♦  Trajectory  ♦  Vehemence  ♦  Vigilance  ♦  Watchfullness  ♦  Watchfulness



Tired of anon posting? Register!
Load more
⇈ ⇈