Ogre is an enemy in Dragon's Dogma.
Pawn Bestiary Knowledge
- Immune to Blindness and Petrification
- Vulnerable Torpor, Poisoning and Sleep
- Weakpoint is at its head.
- Weak to Fire
- Slash: --
- Bash: --
- Fire: (120%)
- Ice: (120%)
- Thunder: (120%)
- Holy: (120%)
- Dark: (40%)
|Punch||Slams its arm into the ground near a target.|
|Uppercut||Does a large fist uppercut to a target in front of it. Throws enemy in the air.|
|Back Suplex||If climbing on its back, it will leap up and land on its back, flattening anyone there.|
|Fist Clap||Smashes its fists together at a target, dealing damage and knocking them down for a short time. This is usually followed by a grab attack.|
|Grab and Chew||Grabs a downed target and runs away for some distance before squeezing the target. After a moment, it will take a bite out of the target and drop them, causing significant damage. Free yourself (rotate L-stick) or your Pawn by attacking the hands before this happens.The Ogre will recoil backwards in disgust if it takes a bite out of a male character, which leaves it vulnerable for a short time.|
|Muscle Guard||Covers its face with its forearms and tightens its muscles to raise its defense significantly. It uses this stance when it sees a powerful attack coming. Strong enough attacks or magick attacks can break this guard.|
|Charge||Charges at a target. It does this more often in Rampage mode.|
|Rampage||When low on HP, it will go berserk and begin charging and flailing at random targets, usually the Arisen. Significant damage will knock it down in this state. They may also be lured into falling off cliffs in this state.|
|Dropkick||Runs back and then leaps at a target for a dropkick, knocking the recipient to the ground or potentially off cliffs.|
|Ground Pound||Jumps into the air and lands on its back, causing massive damage to anyone who was on its back or behind it.|
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