Mad Dash |
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"An advanced form of Sprint that reduces stamina consumption and extends the duration of the run." | |
Type | Weapon Skills |
Vocations | ![]() |
Weapons | Daggers |
Element | - |
Rank Available | 6 |
Cost | 2000 DP |
Mad Dash is a Skill in Dragon's Dogma that can be used by Striders. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Mad Dash Effects
Mad Dash has the following effects:
- Initiates a dash with daggers drawn that can be followed up with a jump or slide attack.
Mad Dash Dragon's Dogma Requirements
These are the requirements to unlock and use Mad Dash:
- Vocations:
- Weapons: Daggers
- Rank Available: 6
- Cost: 2000 DP
Dragon's Dogma Mad Dash Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Mad Dash:
- Sprint > Mad Dash
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