Garm |
|
---|---|
Type | Monster |
XP | 29,000 |
Health | - |
Attack | - |
Defense | - |
Magic Attack | - |
Magick Defense | - |
Weight | - |
Garm is an enemy in Dragon's Dogma.
Garm Information
"Description"
Location
- Bitterblack Isle
- Garden of Ignominy
- Vault of Defile Truth
- The Forgotten Hall
- The Black Abbey (With Fiend-luring Incense)
Drops
- Sinister Fang
- Sinister Hide
- Beastial Eye
- Bitterblack Armor Lv.1
- Bitterblack Novelty Lv.1
- Bitterblack Novelty Lv.2
- Rift Crystal
Related Quest
Pawn Bestiary Knowledge
- Weak to Lightning
Strategy
- Weak against Lightning spells and Lightning enchanted weapons.
- Vulnerable to Tarred, Torpor, Poison, Petrification and Sleep
- Vulnerable to Lowered Strength.
- Immune to Blindness.
- Strong against Ice spells and Ice enchanted weapons.
Damage Taken
- Slash: --
- Bash: --
- Fire: --
- Ice: --
- Thunder: --
- Holy: --
- Dark: --
Skills
Skill | Description |
---|---|
Blinding Mist | The Garm exhales a black mist causing Blindness for those afflicted. |
Ram and Toss | Using a two hit attack, the Garm rams its head into the foe and then launches them up into the air. Players hit by this attack will take fall damage. |
Grab and Drag | Grabs a target who has been knocked to the floor and drags them a fair distance away, dealing constant damage. Then it will maul and exhale Blinding Mist causing Blindness until freed (wiggle L-stick). Other Garm can join in on this attack, increasing damage and the likelihood of death. |
Last Breath | Upon death, the Garm will let out a final Blinding Mist from their bodies dealing damage and causing Blindness. |
Load more
Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of printed circuits in wafer thin layers that fill my complex. If the word 'hate' was engraved on each nanoangstrom of those hundreds of miles it would not equal one one-billionth of the hate I feel for Garm at this micro-instant for you. Hate. Hate.
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