Controlled Fall |
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"Tucks the body into a tight roll when falling, mitigating harm." | |
Type | Core Skills |
Vocations | |
Weapons | Swords/Maces/Longswords/Warhammers |
Element | - |
Rank Available | 3 Warrior: 2 |
Cost | 1200 DP Warrior: 900 DP |
Controlled Fall is a Skill in Dragon's Dogma that can be used by all Red Vocations (Fighters, Warriors, Mystic Knights, and Assassins). Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Controlled Fall Effects
Controlled Fall has the following effects:
- Activated by jumping after being knocked down.
- Although the description suggests it, this skill does not negate fall damage
Controlled Fall Dragon's Dogma Requirements
These are the requirements to unlock and use Controlled Fall:
- Vocations:
- Weapons: Swords/Maces/Longswords/Warhammers
- Rank Available: 3
Warrior: 2 - Cost: 1200 DP
Warrior: 900 DP
Dragon's Dogma Controlled Fall Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Controlled Fall:
- N/A
Dragon's Dogma Core Skills |
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Carve ♦ Defend ♦ Deflect ♦ Devastate ♦ Dire Onslaught ♦ Double Vault ♦ Empale ♦ Engrave ♦ Eviscerate ♦ Feather Jump ♦ Focused Bolt ♦ Forward Roll ♦ Hack ♦ Levitate ♦ Loose ♦ Magick Agent ♦ Magick Billow ♦ Magick Bolt ♦ Onslaught ♦ Quick-Loose ♦ Reflect ♦ Repel ♦ Roundelay ♦ Seeker ♦ Takedown ♦ Transfix ♦ True Seeker ♦ Two Step ♦ Vault |
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