Chamber of Resolution
Chamber of Resolution is an Everfall Chamber in Dragon's Dogma. These chambers serve as rooms for bosses and chests in the Everfall. Each chamber can have one to three simple floors, with different minor enemies and loot. Some chambers show dead-end zones that are locked from the player, and these are speculated to be the gateways to other worlds. Each chamber can be accessed by first jumping in the hole in the middle of the cylindrical dungeon, and then choosing and grabbing a ledge to climb up the connecting platform.
Enemies in Dragon's Dogma Chamber of Resolution
Cockatrice and 3 Ogre
Dragon's Dogma Chamber of Resolution Walkthrough
The Chamber of Resolution is located by grabbing hold of the fourteenth ledge from the top of the Everfall. Upon entering the door, you will find yourself in the east room of the first area. One of the four bosses of this chamber, an Ogre, and quite a few Undead Warriors are waiting for you here. The third Ogre might already join this fight. Following the path leads to a hall where another group of Ogre and Undead Warriors wait. The first chest in this chamber is at the south end of this hall. The path to the north leads to a dead-end, while the path to the west leads to another room with the third Ogre if you haven’t killed it already, more Undead Warriors, and a Stout Undead. Two more chests are in this room along with the door to the next area. Entering the door leads to a large circular room with the last boss of this chamber, a Cockatrice, and several Geo Saurians and Saurian Sages positioned around the room. Finally, the last chest is also here, at the north end of the room.
Chests with Rare Equipment found in Dragon's Dogma Chamber of Resolution
This table shows the number of chests in the Chamber of Resolution and the percent chance of finding each rare Equipment contained in them:
Chamber of Resolution Notes, Tips, and Trivia
- Other notes for Chamber of Resolution in Dragon's Dogma.