Chamber of Estrangement

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'Tis the fate of all pawns who lose their masters.

Chamber of Estrangement is a Location in Dragon's Dogma. The Chamber of Estrangement is situated in The Everfall and contains several rooms in a large area.  The main story of Dragon's Dogma takes place in the province of Gransys, located within the context of a larger world, including a populated mainland. Gransys itself is a lush fantasy landscape with varied topography, including forests, mountains and canyons, rivers, and beaches.

 

Chamber of Estrangement Map

  • Chamber of Estrangement Map for Dragon's Dogma will be added once it is available.

 

All NPCs and Merchants in Chamber of Estrangement

All Chamber of Estrangement NPCs in Dragon's Dogma

  • N/A

All Chamber of Estrangement Merchants in Dragon's Dogma

 

Chamber of Estrangement All Quests

Chamber of Estrangement Main Quests

Chamber of Estrangement Side Quests

  • N/A

Chamber of Estrangement Other Quests

  • N/A

 

All Items in Dragon's Dogma Chamber of Estrangement

 

 

Dragon's Dogma Chamber of Estrangement Creatures, Enemies, and Bosses

Regular Creatures and Enemies

 

Field Bosses and Other Bosses

 

Chamber of Estrangement Walkthrough

 The Chamber of Estrangement is located by grabbing hold of the eleventh ledge from the top of the Everfall. Upon entering the door, you will find yourself in a large circular room. Bosses and enemies are encountered here but they are randomized between two sets. The first set of enemies consists of a Golem, a Cyclops, and an Ogre. The other group consists of a Metal Golem and a Lich, which summons a few Undead. The Metal Golem can easily be dispatched by destroying all the medallions in the room. The first chest for this chamber is in the lower half of this boss room. The door to the east leads to a hall without any enemies. The south end of the hall is home to Delec, one of three vendor Pawns in the dungeon. Delec sells some of the rare equipment you can find in the Everfall. Near Delec are two more chests. Following the path to the east leads to a room with another two chests, and the door to the next area. The door leads to the first floor of the next arena where you are beset by a couple of charging Giant Undead. The northeast part of this floor has some Specters waiting for you, and three more chests. Moving forward, ignoring the stairs up first, you will be ambushed by some more Specters, Giant Undead, and Undead before getting to the northwest end of the area. The last two chests for this chamber are here, but be careful of the Undead Warriors that come up from the ground. Finally, the second floor this time contains no chests, but just has some more Undead for more experience points and chances to get Wakestones or Wakestone Shards.

 

Chamber of Estrangement Other Notes and Tips

  • Other notes, tips, tricks, and images for Chamber of Estrangement in Dragon's Dogma go here.

 

 

All Dragon's Dogma Locations
Abandoned Campsite  ♦  Abandoned House  ♦  Abandoned Mine  ♦  Abandoned Storehouse  ♦  Aqueduct  ♦  Arsmith's Alehouse  ♦  Barn  ♦  Barta Crags  ♦  Beast Cave  ♦  Benita's House  ♦  Beyond the Rift  ♦  Bloodwater Beach  ♦  Brightwater Cove  ♦  Camellia's Apothecary  ♦  Cape Pactforge  ♦  Cassardis  ♦  Caverns of Delusion  ♦  Caxton's Armory  ♦  Ceremonial Cage  ♦  Chamber of Absence  ♦  Chamber of Distress  ♦  Chamber of Fate  ♦  Chamber of Hope  ♦  Chamber of Lament  ♦  Chamber of Remorse  ♦  Chamber of Resolution  ♦  Chamber of Sorrow  ♦  Chamber of Tragedy  ♦  Chamber of Woe  ♦  Chief Adaro's House  ♦  Collapsed Meeting Room  ♦  Command Headquarters  ♦  Conqueror's Sanctuary  ♦  Conquest Road  ♦  Craftsman's House  ♦  Cursewood  ♦  Deos Hills  ♦  Devilfire Grove  ♦  Devyn's Barber Shop  ♦  Dripstone Cave  ♦  Dungeon  ♦  Enlistment Corps Base  ♦  Eradication Site  ♦  Estan Plains  ♦  Fields  ♦  Fisherman's House  ♦  Flameservant's Throne  ♦  Fountain Square  ♦  Gathering Hall  ♦  Gran Soren  ♦  Grand Cathedral  ♦  Gransys  ♦  Great Library  ♦  Greatwall Encampment  ♦  Guardian's Grave  ♦  Hearthstone  ♦  Heraldo's Grocery  ♦  Holding Room  ♦  Inez's Alehouse  ♦  Iola's House  ♦  Leaper's Ledge  ♦  Liogran Peninsula  ♦  Liore  ♦  Madeleine's Shop  ♦  Mainland  ♦  Man Swallowing Falls  ♦  Manamia Trail  ♦  Meloire  ♦  Merchant's House  ♦  Miasmic Haunt  ♦  Miner's Toolshed  ♦  Moonsbit Pass  ♦  Nameless Falls  ♦  Nightcall Crevasse  ♦  Noonflower Cliff Cave  ♦  Northface Forest  ♦  Offering Chamber  ♦  Old Garrison  ♦  Ophis' Domain  ♦  Pablos' Inn  ♦  Passage Gate  ♦  Pastona Cavern  ♦  Pawn Guild  ♦  Prayer Falls  ♦  Residence  ♦  Rest Camp  ♦  Rooftop  ♦  Seabreeze Trail  ♦  Smithy  ♦  Smugglers' Pass  ♦  Soulflayer Canyon  ♦  Starfall Bay  ♦  Station Room (Gran Soren Fields)  ♦  Stones of Courage  ♦  Storage Shed  ♦  The Abbey  ♦  The Ancient Quarry  ♦  The Black Cat  ♦  The Blighted Manse  ♦  The Bluemoon Tower  ♦  The Catacombs  ♦  The Encampment  ♦  The Greatwall  ♦  The Mountain Waycastle  ♦  The Ruins of Heavenspeak Fort  ♦  The Shadow Fort  ♦  The Slums  ♦  The Watergod's Altar (Location)  ♦  Tomb of the Unknown Traveler  ♦  Travelers' Rest  ♦  Union Inn  ♦  Unusual Beach  ♦  Urban Quarter  ♦  Venery  ♦  Verda Woodlands  ♦  Vestad Hills  ♦  Village Chapel  ♦  Village Pier  ♦  Voldoa  ♦  Warrior's Departure  ♦  Watchtower  ♦  Wilted Forest  ♦  Windworn Valley  ♦  Witch's House  ♦  Witchwood  ♦  Your House



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