Biting Wind |
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"Dashes past the target with blades extended, delivering slashes that can be followed with further attacks on contact." | |
Type | Weapon Skills |
Vocations | ![]() ![]() ![]() ![]() |
Weapons | Daggers |
Element | - |
Rank Available | 1 |
Cost | 200 DP |
Biting Wind is a Skill in Dragon's Dogma that can be used by Striders, Rangers, Assassins, and Magick Archers. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Biting Wind Effects
Biting Wind has the following effects:
- Character charges at the Enemy then performs a slash on the target. If the first slash connects on to an enemy, the skill can be reactivated multiple times without Stamina drain.
- Can cover large distance between foes very quickly making it a useful offensive and evasive skill.
Biting Wind Dragon's Dogma Requirements
These are the requirements to unlock and use Biting Wind:
- Vocations:
- Weapons: Daggers
- Rank Available: 1
- Cost: 200 DP
Dragon's Dogma Biting Wind Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Biting Wind:
- Biting Wind > Cutting Wind > Shearing Wind (with Daggerist's Ring or Daggerist's Band)
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