Anodyne |
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"Invokes a magickal sigil which recovers the Health of those who enter." | |
Type | Weapon Skills |
Vocations | ![]() |
Weapons | Staves |
Element | ![]() |
Rank Available | Default |
Cost | N/A |
Anodyne is a Skill in Dragon's Dogma that can be used by Mages. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Anodyne Effects
Anodyne has the following effects:
- Character prepares the spell before casting a magick field that heals allies
- The sigil can also damage Undead that walk into it
Anodyne Dragon's Dogma Requirements
These are the requirements to unlock and use Anodyne:
- Vocations:
- Weapons: Staves
- Rank Available: Default
- Cost: N/A
Dragon's Dogma Anodyne Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Anodyne:
- Anodyne > High Anodyne > Grand Anodyne (with Mage's Ring or Mage's Band)
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