Vault

"Executes a jump to a higher location."
Type Core Skills
Vocations icon Vocation Fightericon Vocation Stridericon Vocation Warrioricon Vocation Rangericon Vocation Mystic Knighticon Vocation Assassinicon Vocation Magick Archer
Weapons Swords/Maces/Daggers/Longswords/Warhammers
Element -
Rank Available Default
Cost N/A

Vault is a Skill in Dragon's Dogma that can be used by all Vocations except Mages and Sorcerers. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.

 

Dragon's Dogma Vault Effects

Vault has the following effects:

  • Press jump to perform.
  • This is the jumping move for when melee Weapons are equipped. If holding a Staff or Archistaff instead or these weapons, Feather Jump is performed.

 

Vault Dragon's Dogma Requirements

These are the requirements to unlock and use Vault:

 

Dragon's Dogma Vault Upgrades

Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Vault:

 

Dragon's Dogma Core Skills
Carve  ♦  Controlled Fall  ♦  Defend  ♦  Deflect  ♦  Devastate  ♦  Dire Onslaught  ♦  Double Vault  ♦  Empale  ♦  Engrave  ♦  Eviscerate  ♦  Feather Jump  ♦  Focused Bolt  ♦  Forward Roll  ♦  Hack  ♦  Levitate  ♦  Loose  ♦  Magick Agent  ♦  Magick Billow  ♦  Magick Bolt  ♦  Onslaught  ♦  Quick-Loose  ♦  Reflect  ♦  Repel  ♦  Roundelay  ♦  Seeker  ♦  Takedown  ♦  Transfix  ♦  True Seeker  ♦  Two Step



Tired of anon posting? Register!
Load more
⇈ ⇈