Magick Agent

"An advanced form of Magick Billow. Conjures spheres of magickal energy around the user to attack encroaching foes."
Type Core Skills
Vocations icon Vocation Mageicon Vocation Sorcerericon Vocation Mystic Knighticon Vocation Magick Archer
Weapons Staves/Archistaves
Element -
Rank Available 6
Cost 3000 DP

Magick Agent is a Skill in Dragon's Dogma that can be used by all Blue Vocations (Mages, Sorcerers, Mystic Knights, and Magick Archers). Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.

 

Dragon's Dogma Magick Agent Effects

Magick Agent has the following effects:

  • Hold the heavy attack button to charge, afterwhich you can release to cast the spell
  • Forms protective magickal spheres around the character that deals physical damage to nearby foes or items when close to them.
  • Lasts for about 30 seconds or until all the spheres are used. (whichever comes first).

 

Magick Agent Dragon's Dogma Requirements

These are the requirements to unlock and use Magick Agent:

 

Dragon's Dogma Magick Agent Upgrades

Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Magick Agent:

 

Dragon's Dogma Core Skills
Carve  ♦  Controlled Fall  ♦  Defend  ♦  Deflect  ♦  Devastate  ♦  Dire Onslaught  ♦  Double Vault  ♦  Empale  ♦  Engrave  ♦  Eviscerate  ♦  Feather Jump  ♦  Focused Bolt  ♦  Forward Roll  ♦  Hack  ♦  Levitate  ♦  Loose  ♦  Magick Billow  ♦  Magick Bolt  ♦  Onslaught  ♦  Quick-Loose  ♦  Reflect  ♦  Repel  ♦  Roundelay  ♦  Seeker  ♦  Takedown  ♦  Transfix  ♦  True Seeker  ♦  Two Step  ♦  Vault



Tired of anon posting? Register!
Load more
⇈ ⇈