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Mage Core Skills in Dragon's Dogma.

Mage Core Skills


Feather Jump

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: A light jump. More effective when grabbing platforms or rocks.

Magick Billow

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: Swing your staff downward to stagger the enemy. Follow-up attacks can send the enemy to the ground.

Magick Bolt

Weapon: Staff
Rank Available: Default
Cost: N/A
Description: Launches a magick bolt from your staff. Press repeatedly for additional effect. Can add elemental effect via enchantments.

Levitate

Weapon: Staff
Rank Available: 2
Cost: 800 DP
Description: An advanced form of Feather Jump that mitigates gravity's pull, enabling a gentle landing even from great heights.

Magick Agent

Weapon: Staff
Rank Available: 6
Cost: 3000 DP
Description: An advanced form of Magick Billow. Conjures spheres of magickal energy around the user to attack encroaching foes.

Focused Bolt

Weapon: Staff
Rank Available: 6
Cost: 3000 DP
Description: An advanced form of Magick Bolt. Focuses the user's active enchantment into a powerful burst that can be fired from the ground or air.



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