Immolation |
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"An advanced form of Backfire that erodes less of the user's own life as they cause harm to all their blazing body touches." | |
Type | Weapon Skills |
Vocations | |
Weapons | Daggers |
Element | |
Rank Available | 9 |
Cost | 5000 DP |
Immolation is a Skill in Dragon's Dogma that can be used by Magick Archers. Some Skills are shared between Vocations - when you buy a Skill, it can be accessed by any Vocation that can use it and doesn't have to be purchased again when swapping Vocations. New Skills can be bought using Discipline Points and changed at Inns around Gransys.
Dragon's Dogma Immolation Effects
Immolation has the following effects:
- Character sets themself on fire. The flame does non-magickal Fire damage to any enemy the user comes in contact with. Has a chance to inflict Burning
- The amount of damage caused depends on Strength.
- User loses less than 20HP per second
- Simply jump or use the skill again to cancel it prematurely. The skill lasts for 60 seconds otherwise.
- The flame can damage Medals that power Golems.
Immolation Dragon's Dogma Requirements
These are the requirements to unlock and use Immolation:
- Vocations:
- Weapons: Daggers
- Rank Available: 9
- Cost: 5000 DP
Dragon's Dogma Immolation Upgrades
Some Skills have advanced forms that have stronger effects that can range from more damage, having a longer duration, being able to hit more enemies etc.
This is the advancement path for Immolation:
- Backfire > Immolation > Flameshroud (with Magick Archer's Ring or Magick Archer's Band)
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